POV: you asked your teacher to go to the backrooms instead of the bathroom
Survival Difficulty: Class 4
Undetermined Entity Count
Level 6 is an expansive complex of indeterminate size, made up of metallic walls, brick floors, and complex systems of pipes. The entirety of Level 6 is shrouded in complete darkness; thus far, no light sources have successfully created any light in the level. Due to the level's darkness, it is not possible to take sufficient photographs of it. Auditory hallucinations are frequently experienced in Level 6, ranging from rushing water to indecipherable voices ringing throughout the piping. It is believed Level 6 may be able to influence one's perception of reality, resulting in symptoms of paranoia and derealization. Despite possessing no known tangible threats, Level 6 is regarded as being one of the most dangerous levels in the Backrooms because of its sheer darkness. A significant portion of the Wanderers that enter this level permanently lose their sanity or go missing.
Survival Difficulty: Class 3
Moderate Entity Count
Level 7 is unique in that it is a vast expanse of water that appears to stretch on endlessly. An image of the "room" in Level 7. Nobody thus far has fully explored Level 7, but what is currently known is that the first and potentially only "room" of Level 7 is not flooded and has the usual fluorescent lighting. The room has a thin layer of water on the bottom, and is strangely skewed from the rest of the floor. Anomalously, the single door opens to show the surface of the water from a top-down perspective. The room is seemingly rotated horizontally, but gravity still works to keep one's feet on the floor in the first room. Upon entry, gravity switches to pulling one towards the water and is significantly stronger than regular gravity. The water has been reported to be very cold, and it is generally unadvised to enter it. The floor of the ocean is made up of carpet hardened by a thick layer of tar above it. There are several skeletons, including several almost-humanoid figures and massive fish. Little else is known about the depths of the waters, aside from the endless expanse of tar and bones. This level poses a significant barrier to future exploration of Level 8 and onward.
Survival Difficulty: Class 5
Entity Infestation
Level 8 is an expansive cave system with numerous spider-like entities inhabiting it. Like Level 7, it is pitch black without proper light sources. There's many nests that spiders made, most inhabited by small venomous spiders and massive king and queen spiders. The king spiders of these colonies are fortunately not venomous but the queen spiders are highly venomous, most die within minutes of a queen spider bite, though this is just speculation, as human exploration of this level is currently impossible. Large clear pools can be found in dead ends of the cave, these pools are highly dangerous as anything that enters them gets torn apart and dragged down by humanoid tar black hands. Another type of nest found on Level 8 houses Frankenspiders, a dangerous mutated spider that regenerates through a gland found in its chest cavity. Certain areas of the cave have what is presumed to be almond water dripping from the stalactites on the ceiling. Some areas in Level 8 are inhabited by small brown spiders, which are unique to the Backrooms. These spiders are found in nests, guarding large egg sacs which contain over a hundred newborn spiders. Male spiders are not particularly poisonous and only around a foot in length. However, females can grow to be up to a meter long, have a potent poison which has the added property of wiping out the memory of humans, and are aggressive when hunting (Which is the only time that they leave the nest) and when they are near young. One bite is enough to paralyze a human, at which point they will eat their prey alive over the period of a day or two. Other than the spiders, other Backrooms entities inhabit the cave systems, however they steer clear of the spiders, who seem to be the apex predators of the level.